Mech. Horse & trailer GWR TRAFFIC

<kuid2:84912:29663:1>

Author: brook
Kind: scenery
Build: 2.4
Size: 301.87KB
Uploaded: 2024-12-23
Website: none
Downloads:
3
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Mech. Horse & trailer GWR TRAFFIC

C1933 Scammell 6 ton Mechanical Horse and trailer in GWR livery. TRS 2004 VERSION 2.4 and TRS 2006 ONLY. This model is the traffic version with night lighting and sound. SEE README FILE. For the static scenery version see Kuid:116296:16048.
My grateful thanks to Andi Smith (andi06) who wrote the script and nightmesh and George Bailes (skipper1945) the creator of the original model, without whose help this project would not have been possible.

    Mech. Horse & trailer GWR TRAFFIC
  • black.bmp 12.05KB
  • black.texture.txt 28 bytes
  • canvas panel.bmp 6.05KB
  • canvas panel.texture.txt 35 bytes
  • car.gs 713 bytes
  • coal bag.bmp 12.05KB
  • coal bag.texture.txt 31 bytes
  • coal scarab.bmp 12.05KB
  • coal scarab.texture.txt 34 bytes
  • config.txt 2.80KB
  • copper.bmp 12.05KB
  • copper.texture.txt 29 bytes
  • dark red.bmp 12.05KB
  • dark red.texture.txt 31 bytes
  • emblem mech hrs.bmp 3.05KB
  • emblem mech hrs.texture.txt 38 bytes
  • face.texture.txt 27 bytes
  • face.tga 3.04KB
  • front grill.bmp 24.05KB
  • front grill.texture.txt 34 bytes
  • front.texture.txt 28 bytes
  • front.tga 1.28KB
  • glass.bmp 12.05KB
  • glass.texture.txt 28 bytes
  • gwr brown.bmp 12.05KB
  • gwr brown.texture.txt 32 bytes
  • gwr light brown.bmp 12.05KB
  • gwr light brown.texture.txt 38 bytes
  • gwr rounder.bmp 12.05KB
  • gwr rounder.texture.txt 34 bytes
  • gwr tipper side map.texture.txt 42 bytes
  • gwr tipper side map.tga 24.04KB
  • gwr_tipper truck.im 380.52KB
  • headlight.texture.txt 32 bytes
  • headlight.tga 3.04KB
  • lamp-opacity1.texture.txt 47 bytes
  • lamp.bmp 12.05KB
  • lens-lens.texture.txt 43 bytes
  • lens.tga 1.28KB
  • maroon.texture.txt 29 bytes
  • maroon.tga 12.04KB
  • mechhorse.wav 11.81KB
  • night.im 2.16KB
  • number plate mech hrs.bmp 6.05KB
  • number plate mech hrs.texture.txt 44 bytes
  • opacity1.bmp 5.05KB
  • overalls.texture.txt 31 bytes
  • overalls.tga 812 bytes
  • panel no mech hrs.bmp 3.05KB
  • panel no mech hrs.texture.txt 40 bytes
  • plank side.bmp 12.05KB
  • plank side.texture.txt 33 bytes
  • readme.txt 2.79KB
  • red.bmp 12.05KB
  • red.texture.txt 26 bytes
  • red.tga 12.04KB
  • scammell cream.bmp 12.05KB
  • scammell cream.texture.txt 37 bytes
  • shadow.im 780 bytes
  • shadow.texture.txt 29 bytes
  • shadow.tga 1.28KB
  • sidelamp-taillightmask.texture.txt 56 bytes
  • sidelamp.tga 786 bytes
  • taillight-taillightmask.texture.txt 57 bytes
  • taillight.tga 786 bytes
  • taillightmask.bmp 822 bytes
  • torso overalls.texture.txt 37 bytes
  • torso overalls.tga 12.04KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 25 combined chunks (of 26 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'dark red.bmp' is a uniform color.
VE39: The texture 'gwr brown.bmp' is a uniform color.
VE39: The texture 'gwr light brown.bmp' is a uniform color.
VE39: The texture 'lamp.bmp' is a uniform color.
VE39: The texture 'overalls.tga' is a uniform color.
VE39: The texture 'red.tga' is a uniform color.
VE39: The texture 'shadow.tga' is a uniform color.
VE39: The texture 'sidelamp.tga' is a uniform color.
VE39: The texture 'taillight.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 6980

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