Tesla_Model_S_rot
<kuid2:68787:115220:1>
Author: | Lotharhake |
Kind: | scenery |
Build: | 2.9 |
Size: | 12.92MB |
Uploaded: | 2025-07-31 |
Website: | hp-trainz.de |
Downloads: |
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Tesla_Model_S_rot
- Tesla_Model_S_rot
- 146_s.jpg 151.88KB
- 146_s.texture.txt 28 bytes
- brakdisc.texture.txt 31 bytes
- brakdisc.tga 769.04KB
- config.txt 1.43KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- environ2.jpg 13.16KB
- environ2.texture.txt 31 bytes
- leather79bhw.jpg 611.70KB
- leather79bhw.texture.txt 35 bytes
- leder_schwarz.texture.txt 36 bytes
- leder_schwarz.tga 3.00MB
- license1.texture.txt 31 bytes
- license1.tga 385.04KB
- lod01.im 5.29MB
- lod02.im 6.06KB
- refl_blau.jpg 25.47KB
- refl_blau.texture.txt 32 bytes
- rot_tessla.texture.txt 33 bytes
- rot_tessla.tga 12.00MB
- schattena-schattenb.texture.txt 53 bytes
- schattena.tga 1.50MB
- schattenb.bmp 1.50MB
- tesla.im 10.67MB
- tesla_model_s_2014_interior_sweep_diffuse.jpg 1.56MB
- tesla_model_s_2014_interior_sweep_diffuse.texture.txt 64 bytes
- thumbnail.jpg 56.62KB
- tire_style01_n.texture.txt 62 bytes
- tire_style01_n.tga 193.04KB
- tire_style02a.texture.txt 36 bytes
- tire_style02a.tga 193.05KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material 17 - defaultchrom.m.reflect in mesh file tesla.im has no texture assigned to a required slot: texture0
VE217: Material 17 - defaultchrom.m.reflect in mesh file tesla.im has no texture assigned to a required slot: texture0
VE217: Material 24 - default_felge.m.reflect in mesh file tesla.im has no texture assigned to a required slot: texture0
VE217: Material 24 - default_felge.m.reflect in mesh file tesla.im has no texture assigned to a required slot: texture0
VE166: 17 combined chunks (of 29 source) in .im file:
VE217: Material 17 - defaultchrom.m.reflect in mesh file lod01.im has no texture assigned to a required slot: texture0
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 184029, 1: 90414, 2: 74
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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