SAP_Garbage_46_PBR
<kuid:439337:111318>
Author: | MSGSapper |
Kind: | scenery |
Build: | 4.7 |
Size: | 36.36MB |
Uploaded: | 2025-07-21 |
Downloads: |
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SAP_Garbage_46_PBR
A very detailed, dirty and weathered high quality pile of garbage done as a static scenery item. Uses 1K high quality PBR textures. Height adjustable. Has LOD 0 to 3. Poly count at LOD0 = 79312.
- SAP_Garbage_46_PBR
- boxes_paper_c_albedo.png 1.60MB
- boxes_paper_c_albedo.texture.txt 73 bytes
- boxes_paper_c_normal.png 1.70MB
- boxes_paper_c_normal.texture.txt 131 bytes
- boxes_paper_c_parameters.png 1.17MB
- boxes_paper_c_parameters.texture.txt 114 bytes
- buckets_a_albedo.png 1.47MB
- buckets_a_albedo.texture.txt 65 bytes
- buckets_a_normal.png 1.55MB
- buckets_a_normal.texture.txt 123 bytes
- buckets_a_parameters.png 1.29MB
- buckets_a_parameters.texture.txt 106 bytes
- buckets_b_albedo.png 1.63MB
- buckets_b_albedo.texture.txt 65 bytes
- buckets_b_normal.png 1.81MB
- buckets_b_normal.texture.txt 123 bytes
- buckets_b_parameters.png 1.34MB
- buckets_b_parameters.texture.txt 106 bytes
- can_food_damaged_label_a_albedo.png 1.58MB
- can_food_damaged_label_a_albedo.texture.txt 95 bytes
- can_food_damaged_label_a_normal.png 1.16MB
- can_food_damaged_label_a_normal.texture.txt 153 bytes
- can_food_damaged_label_a_parameters.png 1.63MB
- can_food_damaged_label_a_parameters.texture.txt 136 bytes
- cans_paint_a_albedo.png 1.67MB
- cans_paint_a_albedo.texture.txt 71 bytes
- cans_paint_a_normal.png 1.77MB
- cans_paint_a_normal.texture.txt 129 bytes
- cans_paint_a_parameters.png 1.48MB
- cans_paint_a_parameters.texture.txt 112 bytes
- config.txt 2.30KB
- structure_lod0.trainzmesh 5.16MB
- structure_lod1.trainzmesh 3.54MB
- structure_lod2.trainzmesh 2.39MB
- structure_lod3.trainzmesh 1.71MB
- thumbnail.jpg 18.27KB
- trash_generic_b_a_albedo.png 1.79MB
- trash_generic_b_a_albedo.texture.txt 83 bytes
- trash_generic_b_a_normal.png 1.28MB
- trash_generic_b_a_normal.texture.txt 141 bytes
- trash_generic_b_a_parameters.png 1.63MB
- trash_generic_b_a_parameters.texture.txt 124 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 79312, 1: 63449, 2: 47587, 3: 31724, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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