SAP_Garbage_29_PBR
<kuid:439337:111256>
Author: | MSGSapper |
Kind: | scenery |
Build: | 4.7 |
Size: | 31.53MB |
Uploaded: | 2025-07-21 |
Downloads: |
3
-
+
|
SAP_Garbage_29_PBR
A very detailed, dirty and weathered high quality pile of garbage done as a static scenery item. Uses 1K high quality PBR textures. Height adjustable. Has LOD 0 to 2. Poly count at LOD0 = 64901.
- SAP_Garbage_29_PBR
- boxes_paper_a_albedo.png 1.42MB
- boxes_paper_a_albedo.texture.txt 73 bytes
- boxes_paper_a_normal.png 1.44MB
- boxes_paper_a_normal.texture.txt 131 bytes
- boxes_paper_a_parameters.png 1.20MB
- boxes_paper_a_parameters.texture.txt 114 bytes
- boxes_paper_b_albedo.png 1.31MB
- boxes_paper_b_albedo.texture.txt 73 bytes
- boxes_paper_b_normal.png 1.27MB
- boxes_paper_b_normal.texture.txt 131 bytes
- boxes_paper_b_parameters.png 305.52KB
- boxes_paper_b_parameters.texture.txt 114 bytes
- boxes_paper_c_albedo.png 1.60MB
- boxes_paper_c_albedo.texture.txt 73 bytes
- boxes_paper_c_normal.png 1.70MB
- boxes_paper_c_normal.texture.txt 131 bytes
- boxes_paper_c_parameters.png 1.17MB
- boxes_paper_c_parameters.texture.txt 114 bytes
- cans_paint_b_albedo.png 1.69MB
- cans_paint_b_albedo.texture.txt 71 bytes
- cans_paint_b_normal.png 2.19MB
- cans_paint_b_normal.texture.txt 129 bytes
- cans_paint_b_parameters.png 1.49MB
- cans_paint_b_parameters.texture.txt 112 bytes
- config.txt 2.12KB
- container_debris_a_albedo.png 1.44MB
- container_debris_a_albedo.texture.txt 83 bytes
- container_debris_a_normal.png 1.20MB
- container_debris_a_normal.texture.txt 141 bytes
- container_debris_a_parameters.png 1.38MB
- container_debris_a_parameters.texture.txt 124 bytes
- structure_lod0.trainzmesh 3.06MB
- structure_lod1.trainzmesh 2.57MB
- structure_lod2.trainzmesh 2.09MB
- thumbnail.jpg 24.73KB
- trash_generic_b_a_albedo.png 1.79MB
- trash_generic_b_a_albedo.texture.txt 81 bytes
- trash_generic_b_a_normal.png 1.28MB
- trash_generic_b_a_normal.texture.txt 139 bytes
- trash_generic_b_a_parameters.png 1.63MB
- trash_generic_b_a_parameters.texture.txt 122 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 64901, 1: 51919, 2: 38938, 3: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
User photos
No one has uploaded a photo of this object yet.
Comments:
Sign in to post a comment