SAP_Garbage_15a_PBR

<kuid:439337:111193>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 44.43MB
Uploaded: 2025-07-21
Downloads:
3
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0
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SAP_Garbage_15a_PBR

A very detailed, dirty and weathered high quality pile of garbage done as a static scenery item. Uses 1K high quality PBR textures. Height adjustable. Has LOD 0 to 3. Poly count at LOD0 = 105243.

    SAP_Garbage_15a_PBR
  • boxes_paper_a_albedo.png 1.42MB
  • boxes_paper_a_albedo.texture.txt 73 bytes
  • boxes_paper_a_normal.png 1.44MB
  • boxes_paper_a_normal.texture.txt 131 bytes
  • boxes_paper_a_parameters.png 1.20MB
  • boxes_paper_a_parameters.texture.txt 114 bytes
  • boxes_paper_b_albedo.png 1.31MB
  • boxes_paper_b_albedo.texture.txt 73 bytes
  • boxes_paper_b_normal.png 1.27MB
  • boxes_paper_b_normal.texture.txt 131 bytes
  • boxes_paper_b_parameters.png 305.52KB
  • boxes_paper_b_parameters.texture.txt 114 bytes
  • boxes_paper_c_albedo.png 1.60MB
  • boxes_paper_c_albedo.texture.txt 73 bytes
  • boxes_paper_c_normal.png 1.70MB
  • boxes_paper_c_normal.texture.txt 131 bytes
  • boxes_paper_c_parameters.png 1.17MB
  • boxes_paper_c_parameters.texture.txt 114 bytes
  • buckets_a_albedo.png 1.47MB
  • buckets_a_albedo.texture.txt 65 bytes
  • buckets_a_normal.png 1.55MB
  • buckets_a_normal.texture.txt 123 bytes
  • buckets_a_parameters.png 1.29MB
  • buckets_a_parameters.texture.txt 106 bytes
  • buckets_b_albedo.png 1.63MB
  • buckets_b_albedo.texture.txt 65 bytes
  • buckets_b_normal.png 1.81MB
  • buckets_b_normal.texture.txt 123 bytes
  • buckets_b_parameters.png 1.34MB
  • buckets_b_parameters.texture.txt 106 bytes
  • config.txt 2.30KB
  • garbagebin_big_metal_a_albedo.png 1.42MB
  • garbagebin_big_metal_a_albedo.texture.txt 91 bytes
  • garbagebin_big_metal_a_normal.png 1.08MB
  • garbagebin_big_metal_a_normal.texture.txt 149 bytes
  • garbagebin_big_metal_a_parameters.png 2.26MB
  • garbagebin_big_metal_a_parameters.texture.txt 132 bytes
  • palettes_a_albedo.png 1.44MB
  • palettes_a_albedo.texture.txt 69 bytes
  • palettes_a_normal.png 486.68KB
  • palettes_a_normal.texture.txt 127 bytes
  • palettes_a_parameters.png 1.58MB
  • palettes_a_parameters.texture.txt 110 bytes
  • structure_lod0.trainzmesh 4.95MB
  • structure_lod1.trainzmesh 4.10MB
  • structure_lod2.trainzmesh 3.21MB
  • structure_lod3.trainzmesh 2.35MB
  • thumbnail.jpg 27.53KB
  • tires_ab_a_albedo.png 1.22MB
  • tires_ab_a_albedo.texture.txt 67 bytes
  • tires_ab_a_normal.png 1.70MB
  • tires_ab_a_normal.texture.txt 125 bytes
  • tires_ab_a_parameters.png 1.91MB
  • tires_ab_a_parameters.texture.txt 108 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 105243, 1: 84194, 2: 63144, 3: 42097, 4: 0, 5: 0
VE111: The meshes in LOD level 5 must total at least 20% fewer polygons than the next higher LOD: 0: 105243, 1: 84194, 2: 63144, 3: 42097, 4: 0, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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