SAP_Garbage_13_PBR

<kuid:439337:111185>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 15.00MB
Uploaded: 2025-07-21
Downloads:
2
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SAP_Garbage_13_PBR

A very detailed, dirty and weathered high quality pile of garbage done as a static scenery item. Uses 1K high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 23536.

    SAP_Garbage_13_PBR
  • cans_paint_b_albedo.png 1.69MB
  • cans_paint_b_albedo.texture.txt 71 bytes
  • cans_paint_b_normal.png 2.19MB
  • cans_paint_b_normal.texture.txt 129 bytes
  • cans_paint_b_parameters.png 1.49MB
  • cans_paint_b_parameters.texture.txt 112 bytes
  • config.txt 2.48KB
  • palettes_a_albedo.png 1.44MB
  • palettes_a_albedo.texture.txt 69 bytes
  • palettes_a_normal.png 486.68KB
  • palettes_a_normal.texture.txt 127 bytes
  • palettes_a_parameters.png 1.58MB
  • palettes_a_parameters.texture.txt 110 bytes
  • structure_lod0.trainzmesh 2.71MB
  • structure_lod1.trainzmesh 2.16MB
  • structure_lod2.trainzmesh 1.57MB
  • structure_lod3.trainzmesh 1,012.11KB
  • structure_lod4.trainzmesh 585.95KB
  • thumbnail.jpg 29.58KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 23536, 1: 18827, 2: 14120, 3: 9414, 4: 4706, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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