hotel 3, core plus hotel and motel extensions, country town, NSW

hotel 3, core plus hotel and motel extensions, country town, NSW

<kuid:368725:20669>

Author: ElStoko
Kind: scenery
Build: 4.6 (TRS19)
Size: 10.06MB
Uploaded: 2026-03-12
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hotel 3, core plus hotel and motel extensions, country town, NSW

A double-storey hotel located in a NSW country town. Based on 'White Hart Hotel' in Murrurundi. This hotel was built with only a single storey in the 1840s. In 1936 a second storey was added along with an extension to the left of the original core. It is unclear when a motel section was added to the right of the core. It may have occurred as late as 2010 when the hotel was rennovated. The beer advertising on the ground-floor walls is typical of the 1950s and 1960s.
The model has night-mode lighting that turns on between 5pm and 6pm and turns off between 10pm and 10:45pm. Lighting appears on surfaces under the awnings.
The user may add a hotel name on the hotel core's upper front wall (roof level of bevelled corner) by opening the asset Properties editor. The name may be up to 3 words.

Author: Leigh Stokes (ElStoko)

    hotel 3, core plus hotel and motel extensions, country town, NSW
  • config.txt 5.09KB
  • night_control_hotel.gs 7.51KB
  • objects
  • advertising_albedo.png 1.94MB
  • advertising_albedo.texture.txt 41 bytes
  • advertising_night_parameters.png 20.31KB
  • advertising_night_parameters.texture.txt 91 bytes
  • advertising_normals.png 520.62KB
  • advertising_normals.texture.txt 98 bytes
  • advertising_parameters.png 26.26KB
  • advertising_parameters.texture.txt 79 bytes
  • asphalt_albedo.png 117.33KB
  • asphalt_albedo.texture.txt 37 bytes
  • asphalt_night_parameters.png 11.28KB
  • asphalt_night_parameters.texture.txt 83 bytes
  • asphalt_normals.png 265.50KB
  • asphalt_normals.texture.txt 90 bytes
  • asphalt_parameters.png 13.98KB
  • asphalt_parameters.texture.txt 71 bytes
  • attach_pts.trainzmesh 845 bytes
  • brick wall_night_parameters.png 10.82KB
  • brick wall_night_parameters.texture.txt 89 bytes
  • brick wall_normal.png 2.21MB
  • brick wall_normal.texture.txt 94 bytes
  • brick wall_parameters.png 10.82KB
  • brick wall_parameters.texture.txt 77 bytes
  • brick wall_unpainted.png 1.50MB
  • brick wall_unpainted.texture.txt 43 bytes
  • corrug_iron_baked_normals.png 10.51KB
  • corrug_iron_baked_normals.texture.txt 110 bytes
  • corrug_iron_green_albedo.png 528.93KB
  • corrug_iron_green_albedo.texture.txt 47 bytes
  • corrug_iron_night_parameters.png 95.00KB
  • corrug_iron_night_parameters.texture.txt 91 bytes
  • corrug_iron_parameters.png 95.00KB
  • corrug_iron_parameters.texture.txt 79 bytes
  • doors_albedo_2.png 9.74KB
  • doors_albedo_2.texture.txt 37 bytes
  • doors_night_parameters.png 22.00KB
  • doors_night_parameters.texture.txt 79 bytes
  • doors_normals.png 17.09KB
  • doors_normals.texture.txt 86 bytes
  • doors_parameters.png 27.46KB
  • doors_parameters.texture.txt 67 bytes
  • glass_albedo.png 48.60KB
  • glass_albedo.texture.txt 59 bytes
  • glass_night_albedo.png 36.00KB
  • glass_night_albedo.texture.txt 71 bytes
  • glass_night_parameters.png 1.33KB
  • glass_night_parameters.texture.txt 79 bytes
  • glass_normal.png 9.58KB
  • glass_normal.texture.txt 82 bytes
  • glass_parameters.png 1.33KB
  • glass_parameters.texture.txt 67 bytes
  • lighted_day_0.trainzmesh 251.04KB
  • lighted_day_1.trainzmesh 137.18KB
  • lighted_day_2.trainzmesh 58.61KB
  • lighted_night_0.trainzmesh 254.03KB
  • lighted_night_1.trainzmesh 138.23KB
  • lighted_night_2.trainzmesh 58.69KB
  • plaster_sheet_albedo.png 148.95KB
  • plaster_sheet_albedo.texture.txt 43 bytes
  • plaster_sheet_normal.png 391.87KB
  • plaster_sheet_normal.texture.txt 100 bytes
  • plaster_sheet_parameters.png 55.43KB
  • plaster_sheet_parameters.texture.txt 83 bytes
  • timber_albedo.png 452.02KB
  • timber_albedo.texture.txt 36 bytes
  • timber_floor_albedo.png 173.24KB
  • timber_floor_albedo.texture.txt 42 bytes
  • timber_floor_night_parameters.png 2.92KB
  • timber_floor_night_parameters.texture.txt 93 bytes
  • timber_floor_normal.png 155.02KB
  • timber_floor_normal.texture.txt 98 bytes
  • timber_floor_parameters.png 2.92KB
  • timber_floor_parameters.texture.txt 81 bytes
  • timber_night_parameters.png 5.07KB
  • timber_night_parameters.texture.txt 81 bytes
  • timber_normals.png 505.23KB
  • timber_normals.texture.txt 88 bytes
  • timber_parameters.png 6.41KB
  • timber_parameters.texture.txt 69 bytes
  • unlighted_0.trainzmesh 852.03KB
  • unlighted_1.trainzmesh 449.78KB
  • unlighted_2.trainzmesh 188.48KB
  • thumbnail.jpg 37.00KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 12960, 1: 7113, 2: 3000, 3: 2

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