JVC~(Tr-3*Trz) Oak E 28m.

<kuid2:328583:16161:1>

Author: jankvis
Kind: scenery
Build: 3.5
Size: 5.04MB
Uploaded: 2025-09-19
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JVC~(Tr-3*Trz) Oak E 28m.

Oak (Quercus robur).4 levels of LOD. Poly count: 1703(LOD0) - 460(LOD1) - 269(LOD2) - 269(LOD3). Colors optimized for use with the Treez ex. pack.

    JVC~(Tr-3*Trz) Oak E 28m.
  • config.txt 1.74KB
  • lod0.im 158.70KB
  • lod1.im 36.22KB
  • lod2.im 27.79KB
  • oak_bark_txt_b-oak_bark_txt_b.texture.txt 63 bytes
  • oak_bark_txt_b.tga 1.00MB
  • oak_bark_txt_b_nrm-oak_bark_txt_b_nrm.texture.txt 117 bytes
  • oak_bark_txt_b_nrm.tga 1.00MB
  • oak_leaf_main2_color-oak_leaf_main2_color.texture.txt 164 bytes
  • oak_leaf_main2_color.tga 4.00MB
  • oak_leaf_main2_nrm-oak_leaf_main2_nrm.texture.txt 160 bytes
  • oak_leaf_main2_nrm.tga 4.00MB
  • screenshot.jpg 94.48KB

VE145: Category code 'ZX - Paintshed template' is obsolete.
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 1703, 1: 460, 2: 460, 3: 269, 4: 0

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