JVC~(Tr-3*Trz) Oak A 25m.
<kuid2:328583:16145:1>
Author: | jankvis |
Kind: | scenery |
Build: | 3.5 |
Size: | 2.48MB |
Uploaded: | 2025-09-19 |
Downloads: |
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JVC~(Tr-3*Trz) Oak A 25m.
Oak (Quercus robur). 3 levels of LOD. Poly count: 1593 (LOD0) - 839 (LOD1) - 157 (LOD2). Colors optimized for use with the Treez ex. pack.
- JVC~(Tr-3*Trz) Oak A 25m.
- bbfront-bbfront.texture.txt 83 bytes
- bbfront.tga 1.00MB
- bbleft-bbleft.texture.txt 81 bytes
- bbleft.tga 1.00MB
- config.txt 1.75KB
- lod0.im 124.08KB
- lod1.im 84.70KB
- lod2.im 11.67KB
- oak_bark_txt_b-oak_bark_txt_b.texture.txt 63 bytes
- oak_bark_txt_b.tga 256.04KB
- oak_bark_txt_b_nrm.texture.txt 109 bytes
- oak_bark_txt_b_nrm.tga 256.04KB
- oak_branch_a-oak_branch_a.texture.txt 149 bytes
- oak_branch_a.tga 4.00MB
- oak_branch_anrm.texture.txt 108 bytes
- oak_branch_anrm.tga 4.00MB
- screenshot.jpg 95.20KB
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE111: The meshes in LOD level 4 must total at least 20% fewer polygons than the next higher LOD: 0: 1593, 1: 912, 2: 912, 3: 157, 4: 157
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 1593, 1: 912, 2: 912, 3: 157, 4: 157
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