JVC~(Tr-3*Trz) Oak A 25m.

<kuid2:328583:16145:1>

Author: jankvis
Kind: scenery
Build: 3.5
Size: 2.48MB
Uploaded: 2025-09-19
Downloads:
0
-
0
+

JVC~(Tr-3*Trz) Oak A 25m.

Oak (Quercus robur). 3 levels of LOD. Poly count: 1593 (LOD0) - 839 (LOD1) - 157 (LOD2). Colors optimized for use with the Treez ex. pack.

    JVC~(Tr-3*Trz) Oak A 25m.
  • bbfront-bbfront.texture.txt 83 bytes
  • bbfront.tga 1.00MB
  • bbleft-bbleft.texture.txt 81 bytes
  • bbleft.tga 1.00MB
  • config.txt 1.75KB
  • lod0.im 124.08KB
  • lod1.im 84.70KB
  • lod2.im 11.67KB
  • oak_bark_txt_b-oak_bark_txt_b.texture.txt 63 bytes
  • oak_bark_txt_b.tga 256.04KB
  • oak_bark_txt_b_nrm.texture.txt 109 bytes
  • oak_bark_txt_b_nrm.tga 256.04KB
  • oak_branch_a-oak_branch_a.texture.txt 149 bytes
  • oak_branch_a.tga 4.00MB
  • oak_branch_anrm.texture.txt 108 bytes
  • oak_branch_anrm.tga 4.00MB
  • screenshot.jpg 95.20KB

VE145: Category code 'ZX - Paintshed template' is obsolete.
VE111: The meshes in LOD level 4 must total at least 20% fewer polygons than the next higher LOD: 0: 1593, 1: 912, 2: 912, 3: 157, 4: 157
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 1593, 1: 912, 2: 912, 3: 157, 4: 157

User photos

No one has uploaded a photo of this object yet.