TTTE - Scrap Locomotive E2 (Thomas) Legacy
<kuid2:217537:100497:1>
Author: | GDennish |
Kind: | scenery |
Build: | 3.6 |
Size: | 27.07MB |
Uploaded: | 2023-04-10 |
Downloads: |
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TTTE - Scrap Locomotive E2 (Thomas) Legacy
Scrap Thomas E2 locomotive.
- TTTE - Scrap Locomotive E2 (Thomas) Legacy
- $screenshot$.jpg 23.19KB
- config.txt 2.16KB
- lod0.im 4.55MB
- lod1.im 2.49MB
- lod2.im 1.19MB
- lod3.im 685.80KB
- lod4.im 126.11KB
- log.txt 4.27KB
- scrap_main0_diffuse-scrap_main0_diffuse.texture.txt 73 bytes
- scrap_main0_diffuse.tga 4.00MB
- scrap_main0_normal-scrap_main0_normal.texture.txt 96 bytes
- scrap_main0_normal.tga 4.00MB
- scrap_main1_diffuse-scrap_main1_diffuse.texture.txt 73 bytes
- scrap_main1_diffuse.tga 4.00MB
- scrap_main1_normal-scrap_main1_normal.texture.txt 96 bytes
- scrap_main1_normal.tga 4.00MB
- scrap_main2_diffuse-scrap_main2_diffuse.texture.txt 73 bytes
- scrap_main2_diffuse.tga 4.00MB
- scrap_main2_normal-scrap_main2_normal.texture.txt 96 bytes
- scrap_main2_normal.tga 4.00MB
- scrap_main3_diffuse-scrap_main3_diffuse.texture.txt 73 bytes
- scrap_main3_diffuse.tga 4.00MB
- scrap_main3_normal-scrap_main3_normal.texture.txt 96 bytes
- scrap_main3_normal.tga 4.00MB
- scrap_main4_diffuse-scrap_main4_diffuse.texture.txt 73 bytes
- scrap_main4_diffuse.tga 4.00MB
- scrap_main4_normal-scrap_main4_normal.texture.txt 96 bytes
- scrap_main4_normal.tga 4.00MB
- scrap_sbdoor_diffuse-scrap_sbdoor_diffuse.texture.txt 75 bytes
- scrap_sbdoor_diffuse.tga 1.00MB
- scrap_sbdoor_normal-scrap_sbdoor_normal.texture.txt 98 bytes
- scrap_sbdoor_normal.tga 1.00MB
- scrap_wheel_diffuse-scrap_wheel_diffuse.texture.txt 73 bytes
- scrap_wheel_diffuse.tga 1.00MB
- scrap_wheel_normal-scrap_wheel_normal.texture.txt 96 bytes
- scrap_wheel_normal.tga 1.00MB
output
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 56069
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 56069
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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