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MFH 12

<kuid:204087:25112>

Author: Hasilein
Kind: scenery
Build: 2.0 (TRS2004)
Size: 335.30KB
Uploaded: 2019-09-22
Downloads:
4
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MFH 12

Author: Lutz Siebert

    MFH 12
  • bruchsteine.bmp 48.05KB
  • bruchsteine.texture.txt 34 bytes
  • config.txt 815 bytes
  • d 2.bmp 192.05KB
  • d 2.texture.txt 26 bytes
  • f 01.bmp 24.05KB
  • f 01.texture.txt 27 bytes
  • f 03.bmp 24.05KB
  • f 03.texture.txt 27 bytes
  • f 05.bmp 24.05KB
  • f 05.texture.txt 27 bytes
  • fliesen.bmp 12.05KB
  • fliesen.texture.txt 30 bytes
  • gelblicherputz_1.bmp 12.05KB
  • gelblicherputz_1.texture.txt 39 bytes
  • hausgiebel gruen.bmp 48.05KB
  • hausgiebel gruen.texture.txt 39 bytes
  • mfh 12.im 79.54KB
  • putz grau-beige.bmp 12.05KB
  • putz grau-beige.texture.txt 38 bytes
  • putz_gn2.bmp 48.05KB
  • putz_gn2.texture.txt 31 bytes
  • putz_grau_meliert.bmp 48.05KB
  • putz_grau_meliert.texture.txt 40 bytes
  • schornstein_hell.bmp 48.05KB
  • schornstein_hell.texture.txt 39 bytes
  • schornstein_klinker.bmp 48.05KB
  • schornstein_klinker.texture.txt 42 bytes

VE170: Failed to open compiled texture 't?r 3a.texture' for 'arc:fld:$(original)/hash-53||kuid 204087 25112.tzarc|'
VE165: Texture 't?r 3a.texture' is missing or could not be loaded in mesh 'mfh 12.im', material '*MFH 12*58A42D54*mtl #4*m.onetex'.
VE165: Texture 't?r 3a.texture' is missing or could not be loaded in mesh 'mfh 12.im', material '*MFH 12*58A42D54*mtl #4*m.onetex'.
VE40: Unable to load primary image 'schornstein_hell.tga' for texture file 'schornstein_hell.texture.txt'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *MFH 12*58A42D54*mtl #4*m.onetex in mesh file mfh 12.im has no texture assigned to a required slot: texture0
VE217: Material *MFH 12*58A42D54*mtl #4*m.onetex in mesh file mfh 12.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'putz grau-beige.bmp' is a uniform color.
VE22: Missing or invalid selection for tag 'category-era' in 'scenery'.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1546

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