VR Type 'D' Generic Signalbox - 2b
<kuid2:1854:31163:1>
| Author: | VicTrainz |
| Kind: | scenery |
| Build: | 2.9 |
| Size: | 12.78MB |
| Uploaded: | 2025-11-21 |
| Website: | forum supprort only |
| Downloads: |
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VR Type 'D' Generic Signalbox - 2b
This is a model of a typical, VR type 'D' wooden signalbox, of a design that is a Signalbox with an attached station, as opposed to a mere Signalbay incorprated within a standard station. Despite it being based on the real life, former building that overlooked train movements at Trawalla, on the Main Western Line, in western Victoria, on the line between Malbourne and Adelaide, the structure may be used in any location where a station building of this type may be required (toward which end it is fitted with a typical VR country station nameboard, with which to name the asset using the Trainz 'name' function). This name may incorparate up to 12 letters (13. if one is an 'I'). It should be noted that this particular design incorporates certain elements that, similar to the VR Type 'D' Generic Signalbox - 2a (available separately by the same author), allow this structure to be located toward the back of otherwise thinner platforms.. As a KIND 'scenery' item, it can be placed anywhere on a route without the need for additional Invisible Track. It also has the capabililty of being used as the 'housing' for a Trainz Surveyor camera (for which the 'tracking' type is recommended) so that one might view the passage of trains, as if located within the Signal Box, Toward this end it has a complete interior as part of the mesh. Because of this, there are no 'interior' views nor any associated 'external' views. It is intended for use in Trainz version TS2009 or above.
- VR Type 'D' Generic Signalbox - 2b
- $screenshot$.jpg 52.77KB
- black-window glass_opacity.texture.txt 60 bytes
- black.tga 193.04KB
- blackdot3.texture.txt 57 bytes
- blackdot3.tga 12.02KB
- chrome.texture.txt 29 bytes
- chrome.tga 193.04KB
- config.txt 2.91KB
- env_metal.bmp 192.05KB
- env_metal.texture.txt 32 bytes
- orange_brick-normals.texture.txt 68 bytes
- orange_brick-normals.tga 385.04KB
- orange_brick.texture.txt 35 bytes
- orange_brick.tga 385.04KB
- red.texture.txt 26 bytes
- red.tga 193.04KB
- rusty_corrugated_iron_3-normals.texture.txt 79 bytes
- rusty_corrugated_iron_3-normals.tga 769.04KB
- rusty_corrugated_iron_3.texture.txt 46 bytes
- rusty_corrugated_iron_3.tga 769.04KB
- signal-box-3-normals.texture.txt 68 bytes
- signal-box-3-normals.tga 12.00MB
- signal-box-3.texture.txt 35 bytes
- signal-box-3.tga 12.00MB
- signalbox.im 1.43MB
- trawalla_pull_diagram.texture.txt 44 bytes
- trawalla_pull_diagram.tga 1.50MB
- unpaintecd_wood_planks-normals.texture.txt 78 bytes
- unpaintecd_wood_planks-normals.tga 769.04KB
- unpaintecd_wood_planks.texture.txt 45 bytes
- unpaintecd_wood_planks.tga 769.04KB
- window glass_opacity.tga 193.04KB
- window-windowalpha.texture.txt 52 bytes
- window.tga 48.04KB
- windowalpha.bmp 48.05KB
- wood_plank_painted_white.texture.txt 47 bytes
- wood_plank_painted_white.tga 769.04KB
- wood_plank_painted_yellow-normals.texture.txt 81 bytes
- wood_plank_painted_yellow-normals.tga 769.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'blackdot3.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 17285
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 17285
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