blackpool light2
<kuid:141830:39>
Author: | MichaelWhiteley |
Kind: | scenery |
Build: | 2.0 |
Size: | 70.44KB |
Uploaded: | 2019-09-22 |
Website: | freewebs.com/mswebsites |
Downloads: |
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blackpool light2
- blackpool light2
- blackpool_light2.im 52.09KB
- config.txt 1.45KB
- image7.jpg 717 bytes
- image7.texture.txt 29 bytes
- lights3.jpg 3.34KB
- lights3.texture.txt 30 bytes
- lights4.jpg 3.52KB
- lights4.texture.txt 30 bytes
- lights5.jpg 2.97KB
- lights5.texture.txt 30 bytes
- lights6.jpg 715 bytes
- lights6.texture.txt 30 bytes
- image7.jpg 717 bytes
- image7.texture.txt 29 bytes
- lights3.jpg 3.34KB
- lights3.texture.txt 30 bytes
- lights4.jpg 2.41KB
- lights4.texture.txt 30 bytes
- lights5.jpg 2.97KB
- lights5.texture.txt 30 bytes
- lights6.jpg 715 bytes
- lights6.texture.txt 30 bytes
- night.im 52.08KB
- target.texture.txt 29 bytes
night
VE170: Failed to open compiled texture 'night/lights4.texture' for 'arc:fld:$(original)/hash-09||kuid 141830 39.tzarc|'
VE165: Texture 'night/lights4.texture' is missing or could not be loaded in mesh 'night/night.im', material '*night*2F313E4F*mtl #0*m.onetex'.
VE165: Texture 'night/lights4.texture' is missing or could not be loaded in mesh 'night/night.im', material '*night*2F313E4F*mtl #0*m.onetex'.
VE37: The texture 'night/lights4.jpg' is not a power of 2, please resize it.
VE40: Unable to load primary image 'night/target.tga' for texture file 'night/target.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE43: The tag 'light' in container 'scenery' is not a valid Boolean value.
VE217: Material *night*2F313E4F*mtl #0*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'image7.jpg' is a uniform color.
VE39: The texture 'lights6.jpg' is a uniform color.
VE39: The texture 'night/image7.jpg' is a uniform color.
VE39: The texture 'night/lights6.jpg' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1248
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